How to Design Animations with Sketch

How to Design Animations with Sketch

Anima Animations for Sketch 101

Image for post

Anima Animations Editor (was Timeline) is a tool for animation design, right inside Sketch. On this post we?ll explore the key components of Anima animation editor.On this post we?ll practice animations with Anima.

Image for postExercise #2

Exercise #1: Spinning Loader

Start by downloading the Sample Sketch file.Select the first Artboard and click Anima Panel > Prototype > Animation > ?Create?

Image for postAnima Panel > Prototype > Animation > Create ? To start animating groups or artboardsImage for postYou are now in Anima Animation Editor

Keyframes

Once in Anima Animation Editor, you can see that a second Keyframe was already created for you. Keyframes are clones of your original artboard, and tell the story of the animation flow. You can think of it as slides. They make it easy to zoom out & in to different parts of your flow.

Image for postKeyframes tell the story of the animation flow. You can think of it as slides.

Simply drag & drop or play with layer?s properties to animate it. All layers appear on all Keyframes and you may show or hide them using opacity to make them fade in or out. You can add as many Keyframes as you like.

For this exercise, let?s rotate the Loader layer on Keyframe 1 by 360:

Image for post

Transitions & Timeline

An arrow above each 2 keyframes defines a Transition between them. Selecting an arrow will reveal its corresponding Timeline panel at the bottom.

Image for postThe arrow stands for the Transition, the Timeline gives you full control of timing & curves

Using the Timeline panel, set the animation duration to 1 sec, and set the curve to Linear to allow it spin with a constant speed.

Image for postImage for postDrag & Drop for timing | Use animation properties for Curves

The Toolbar

Once you?re in Anima Animation Editor, you?ll see a set of Anima Editor actions in the top toolbar.

Image for postMost of it is pretty straight forward

Here are the 2 play methods explained:

Play One ? Play a single transition between 2 keyframes.Play All ? Plays all of the keyframes transitions in a loop.

Image for postPlay One transition / Play All in loop

Done? Let?s Export

When you?re done crafting, click Export GIF or Export Video, in order to save your design.

Image for postExport GIF settings panel

You?re Done! ??

On the sample file you?d find 2 more exercises with detailed instructions, so you could master Anima Animation Editor in a few minutes.

Image for postExercise #3

Made something awesome? Have questions?Join the discussion on Facebook or Twitter.?? Anima team

Image for postCreate Animations, Interactions and High-Fidelity Prototypes, All Inside Sketch

16